▽What your mother never told you about graphics development | Thoughts about current state of realtime computer graphics. ●09/10 21:20 Unlearning metrics and algorithms09 September 2024 Unlearning metrics and algorithmsThe first somewhat social platform that I’ve used was LiveJournal; I used it around 2004-2010. Back then, we had posts and comments, but one of the notable features of the platform was the uni-directional friend relationships. The number of people who befriended you was somewhat of a status symbol, with a special
▽Real-Time Rendering · Tracking the latest developments in interactive rendering techniques ●08/25 22:58 One person at SIGGRAPH that I did hear about was Acerola (aka Garrett Gunnell), 222k (!) YouTube subscribers. He was at SIGGRAPH for the first time, evidently. He makes videos on various elements of computer graphics. Saying “various elements of computer graphics” – gah, that sounds dull. So, “these vids are lit, dog – no cap.” Well, I’ve watched only two of them so far: Your Colors Suck (it’s not