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3d stuff
●08/11 17:10
And its big brother,

Pat Hanrahan
●07/25 03:07
Pat Hanrahan
CANON USA Professor
Computer Graphics Laboratory
Computer Science and Electrical Engineering Departments
School of Engineering
Stanford University
Gates Computer Science Building, Room 370 3B
Stanford, CA 94305-9035
(650) 723-8530
(650) 723-0033 (fax)
hanrahan@cs.stanford.edu(The best way to reach me)
For additional assistance contact Monica Niemiec
I am teaching a special topics cour

Visual Interactive Analysis @ the VRVis Research Center in Vienna
●05/07 21:58
Die neueste Ausgabe des VRVis Newsletters. Jetzt abonnieren!

ODE講座 | demura.net:RoboCup・ODE・夢考房
●03/21 11:38
Parse error: syntax error, unexpected ’’next_text’’ (T_CONSTANT_ENCAPSED_STRING), expecting ’)’ in /home/demura/www/wordpress/wp-content/plugins/Display-Posts-Pagination/display-posts-pagination.php on line 43

NeHe Productions: Main Page
●02/28 01:39
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HOW I MADE MARIO KART 7 ENGINE IN OPENGL OVER THE WEEKEND
by gregsidelnikov, posted at May 7, 2017, 6:02 p.m.
Actually, this post is not about how I made MK7 in OpenGL, but what the results were. I am currently porting it to WebGL as well. The level design geometry is so simple, that it might work in 4K. But we’ll see.
Go to this link to arrive at WebGL tutoria

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