▽Pat Hanrahan ●07/25 03:07 Pat Hanrahan CANON USA Professor Computer Graphics Laboratory Computer Science and Electrical Engineering Departments School of Engineering Stanford University Gates Computer Science Building, Room 370 3B Stanford, CA 94305-9035 (650) 723-8530 (650) 723-0033 (fax) hanrahan@cs.stanford.edu(The best way to reach me) For additional assistance contact Monica Niemiec I am teaching a special topics cour
▽ODE講座 | demura.net:RoboCup・ODE・夢考房 ●03/21 11:38 Parse error: syntax error, unexpected ’’next_text’’ (T_CONSTANT_ENCAPSED_STRING), expecting ’)’ in /home/demura/www/wordpress/wp-content/plugins/Display-Posts-Pagination/display-posts-pagination.php on line 43
▽NeHe Productions: Main Page ●02/28 01:39 HOME TWITTER FACEBOOK RSS ATOM FORUM HOW I MADE MARIO KART 7 ENGINE IN OPENGL OVER THE WEEKEND by gregsidelnikov, posted at May 7, 2017, 6:02 p.m. Actually, this post is not about how I made MK7 in OpenGL, but what the results were. I am currently porting it to WebGL as well. The level design geometry is so simple, that it might work in 4K. But we’ll see. Go to this link to arrive at WebGL tutoria