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Khronos Releases SYCL Rev 9 Specification and Roadmap Updates for SC24 Conference
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HOW I MADE MARIO KART 7 ENGINE IN OPENGL OVER THE WEEKEND
by gregsidelnikov, posted at May 7, 2017, 6:02 p.m.
Actually, this post is not about how I made MK7 in Op
This tutorial has moved to Lighthouse3d/Tutorials
The shapes tutorial program (shown at right) demonstrates how the many types of primitives work. A command panel for each primitive type is included. This tutorial was written by Mason Woo.
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iPhone/iPad の OpenGL ES について
iPhone/iPad の OpenGL ES について紹介します。
Khronos Group at SIGGRAPH ASIA 2010 Seoul with DevU
Posted on August 13th 2010 • Permalink •Categories: General News Developers Mobile Phones
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Imagination Technologies and HUONE have
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OpenGL FAQ とトラブルシューティングガイド(日本語版)
Last update : 2001.11.02(ChangeLog)
本家の更新に合わせて日本語版も更新作業中
http://www.gimlay.org/~andoh/opengl/oglfaq/
maintained by Yukio Andoh (andoh@opengl.com)
1 このFAQについて 15 透明、半透明
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